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29 January 2012

GTA Undercover 2 PC Game Full Version Free Download

                                                    
  
GTA Undercover 2 Having just made it back onto the streets of Liberty City after a long stretch in maximum security, Tommy Vercetti is sent to Vice City Undercover 2 by his old boss, Sonny Forelli. They were understandably nervous about his reappearance in Liberty City, so a trip down south seemed like a good idea. But all does not go smoothly upon his arrival in the glamorous, hedonistic metropolis of Vice City Undercover 2. He set up and is left with no money and no merchandise. Sonny wants his money back, but the biker gangs, Cuban gangsters, and corrupt politicians stand in his way. Most of Vice City Undercover 2 seems to want Tommy dead. His only answer is to fight back and take over the city himself.
From the decade of big hair, excess and pastel suits comes a story of one man rise to the top of the criminal pile as Grand Theft Auto returns to the PlayStation2 computer entertainment system this October. Vice City Undercover 2 is a huge urban sprawl ranging from the beach to the swamps and the glitz to the ghetto, and is the most varied, complete and alive digital city ever created. Combining nonlinear gameplay with a character driven narrative, you arrive in a town brimming with delights and degradation and are given the opportunity to take it over as you choose.
As a major gateway to South America and the Caribbean and attracting migrants, Vice City is brimming with diverse characters, so there a friend for everyone. It is a sociable place and the new guy in town is sure to meet all manner of friendly people in the sunshine capital of America. Athletes, pop stars, real estate developers, politicians, trailer trash, everyone is moving to Vice City Undercover 2 to find out what makes it the number one growth city in America. But, as Tommy quickly finds out, trust is still the rarest of commodities.
Vice City Undercover 2 offers vehicular pleasures to suit every taste. For the speed enthusiast, there high performance cars and motorbikes. For the sportsman, a powerboat or a golf buggy lets you enjoy the great outdoors. For those that need that sense of freedom and escape, why not charter a helicopter and see the beauty of Vice City from the air?
As the party capital of America, you would expect your ears to be seduced by a host of sultry melodies and pumping beats, but the city is truly rocking. You'll be AMAZED as you sweep through Vice City Undercover 2 FM dial. If you are feeling like trouble, you can tune into some driving rock, or some crucial electro, or maybe you want to slow down with some sweet soul, and there will always be some great romantic anthems if you want to really take your mind off things.
For the action man, or outdoors type, there tons of fun things to do and adventures to be had… guaranteed. For the secretive or creepy type, Vice City is full of surprises, a place where you'll constantly be surprised by the vivacious, fun loving types who live there and the things you can discover.
Grand Theft Auto Vice City Undercover 2 is the most diverse and ambitious piece of interactive entertainment yet created. The game is developed by Rockstar North and published by Rockstar Games.

    NEW YORK May 21, 2002 Rockstar Games, the world renowned publishing division of Take Two Interactive Software, Inc. (NASDAQ TTWO), proudly announces Grand Theft Auto Vice City, the follow up to the global blockbuster title Grand Theft Auto 3. Grand Theft Auto Vice City Undercover 2 is the latest installment in the gaming franchise that has exceeded 11 million units in total sales to date. It will be available exclusively for PlayStation and is expected to hit retail shelves in the United States on October 22nd. Grand Theft Auto Vice City Undercover 2 will surpass the unprecedented gameplay, cinematic graphics and immersive audio experience that gamers associate with Grand Theft Auto 3, which was released in October 2001 and has rapidly become the fastest selling, highest grossing game for PlayStation computer entertainment system to date, with global sales exceeding 6 million units. Rockstar Games will release additional information about the game content in July, but the following details are clear It an entirely new game set in the '80s, the location is Vice City, and the vibe is glamour, power and corruption...
    Sam Houser, the executive producer of the Grand Theft Auto Undercover 2 franchise and president of Rockstar Games, commented, The success of Grand Theft Auto 3 has made us very proud, but it has also motivated us enormously. The work currently being done by our development and production teams in Edinburgh and New York is going to surpass the efforts of last year, as we set our sights on making an even more revolutionary gaming experience. This will be reflected in the size of the game, the scope of the gameplay, the extent of the game player freedom, the quality of production value and the all important sense of style.
    Les Benzies, the producer of Grand Theft Auto Undercover 2 games, noted, Although it may appear to be a challenge to develop a game superior to Grand Theft Auto 3, our progress to date on Vice City makes me highly confident that we can deliver a truly innovative game.Kelly Sumner, Take Two Interactive Software Chief Executive Officer added,Grand Theft Auto 3 has become the must have title for PlayStation and is appropriately regarded as a landmark in interactive entertainment. We are delighted with the plans for Vice City Undercover 2, and are totally committed to supporting Rockstar creative efforts and investing in the development and marketing approach that made Grand Theft Auto 3 such a tremendous success.

21 January 2012

MotoGP 2 PC Game Full Version Free Download


MOTO GP 2 has twice the number of tracks available, and it includes just enough other enhancements to make it a worthwhile successor to MotoGP.Having been released as a launch game for the PlayStation 2, Namco original MotoGP was a solid racing game that accurately represented the sport of Grand Prix road racing and successfully translated what is one of the most physically demanding motorsports into a visually realistic game one that was easily accessible to casual racing fans while still maintaining a lot of appeal for hard-core buffs. If MotoGP had one failing, though, it was the lack of racetracks that were available with only five circuits, the game replay value suffered. Fortunately, MotoGP 2 has twice the number of tracks available, and it includes just enough other enhancements to make it a worthwhile successor to MotoGP.
Like the first game, MotoGP 2 boasts bikes, racetracks, and factory teams that are licensed from Dorna 2001 500cc Grand Prix (GP for short) league. Anyone who familiar with the sport will undoubtedly appreciate being able to race alongside Alex Criville from Team Respol YPF Honda or Telefonica Suzuki Kenny Roberts Jr. on 10 of the season 16 circuits. Five of MotoGP original tracks Suzuka, Paul Ricard, Jerez, Donington, and Motegi are still available in MotoGP 2, as are five brand new courses, which include Catalunya, Assen, Le Mans, Mugello, and Sachsenring. The overall mechanics of MotoGP 2 remain essentially unchanged from those of the original. This means that the three primary gameplay modes of arcade, championship, and time trial are included in this sequel. As you can probably infer from its name, arcade is a straightforward mode that gives you the option of riding for one of the many teams represented in the game against 20 other riders on any of the 10 tracks. You can further custom tailor your race by choosing the number of laps, adjusting the difficulty of other riders, and fiddling with one of five generic performance variables for your bike transmission, handling, acceleration, brakes, and tires and that one more than the original game offered, by the way. Another new option is the ability to select wet weather, which severely impairs your vision and handicaps your bike traction.
The time trial mode is similar to the arcade mode, and it lets you choose from the same number of prerace options, but youl be pitting your skills against the clock, not other riders. Of these three modes, though, championship is easily the one with the most appeal. Here, you can choose to race for one of three beginner teams across all 10 tracks in succession, as you would in the real world. Before each race, you given one practice session to tweak your bike performance to that particular course and one qualifying round to determine your grid standing before you actually jump into the race. At the end of each race, youe given a certain number of points depending on where you placed. If the total number of points you earn at the end of 10 races (one season) meets your team requirement, then you allowed to sign a new contract with them. Or you can opt to jump to a better team that give you a faster bike if you meet its requirements. The rider with the most points after five seasons is crowned the overall champ. It would have been nice to have the option of racing the actual 2001 16-race season as it happened in real life, but it would have been impossible to model the game different team requirements with only a single season, since nobody switches teams in midseason. As it is, MotoGP 2 championship mode in its current form, as with MotoGP, is more than acceptable.
Likewise, the control game is no different from MotoGP. An option before any race lets you turn the "simulation mode" on or off. When it off, MotoGP 2 control scheme is very simple, and for the most part, you be able to be competitive even if you drive your bike like you would a car. When simulation is turned on, though, the bikes become temperamental and overly responsive to any control input you give them. MotoGP 2 does a good job of modeling rear-wheel spin coming out of turns and front-wheel lockups during braking, and simply mashing the gas and brake buttons around corners is a good way of acquainting yourself with the asphalt. The game makes full use of the Dual Shock vibration to telegraph loss of adhesion before a total wipeout, and the controller analog buttons offer enough leeway that you won have to tap on the gas or brakes while cornering.
The challenge mode from the original game has also made its way into MotoGP 2. Though all 10 of the game tracks are initially available for you to race on in any of the three modes, you can choose from only 12 of the game 39 total motorcycles from the outset. You can unlock the remainder of these bikes by successfully completing the 70 challenges, which vary in difficulty and include everything from braking within a certain distance to beating a certain track lap record. While some of the challenges might seem frustrating some of them really are the rewards you earn by completing them are certainly worth the headache. That because in addition to gaining access to a variety of new bikes, completing the challenge mode unlocks an option called legends, a mode that will undoubtedly tug at the heartstrings of GP racing fans. Legends mode is very much like the standard arcade mode in that you choose a bike, track, and set your many racing options before jumping into the actual race. But instead of competing against a field of 20 riders from the 2001 roster, you get to race against five of the motorsport all-time greats: Michael Doohan and his 99 Honda, Kenny Roberts Sr. and his 81 Yamaha, Kevin Schwantz and his 94 Suzuki, Freddie Spencer and his 89 Yamaha, and ultimate champ Wayne Rainey and his 93 Yamaha. These five riders are more skilled than any of the game other 20 racers, and they hound you around the tracks relentlessly. What more, once this mode is unlocked, you given the ability to race as any of these five legends in the arcade and time trial modes.
Bringing the entire game to life is a slightly updated version of MotoGP graphics engine. The updates don constitute a full face lift it more like a quick nip and tuck. The bike models are essentially unchanged, although the riders are composed of a lot more polygons and animate much more realistically than the somewhat stiff motion of the original game. Likewise, some trackside environmental effects like reflections on your rider helmet and bike gas tank are more apparent than they were in MotoGP. A not-so-subtle enhancement to the original game graphics are the new wet weather effects. In fact, the rain droplets that mar your vision in the first-person view rival the effect pioneered by Metal Gear Solid 2. Unfortunately, however, the bland techno beats from MotoGP have received no such enhancements, and while you have the merciful option of turning the music off, it would have been nice if the game included a soundtrack that featured something other than mindless beats. Thankfully, the actual sounds in the game, including the whiny engines and the crowd noise, are well done and never get repetitive.
To a passerby, MotoGP 2 might not look very different from its predecessor. Certainly, only someone who has played the original game will be able to appreciate the new additions. Nonetheless, MotoGP 2 features more changes and enhancements to the original game than most annual sports games from EA or Sega do, and the bottom line is that MotoGP 2 is a great addition for racing fans who missed the original MotoGP among the sea of more popular launch games such as SSX and Ridge Racer V, and those who do own the original will certainly appreciate all the new changes that this sequel incorporates.

PROCESSOR = 733

RAM               = 256MB
GRAP CARD = 32 MB                                            

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